About the author
Mark Harris
Mark is a Principal System Software Engineer working on RAPIDS. Mark has twenty years of experience developing software for GPUs, ranging from graphics and games, to physically-based simulation, to parallel algorithms and high-performance computing. While a Ph.D. student at The University of North Carolina he recognized a nascent trend and coined a name for it: GPGPU (General-Purpose computing on Graphics Processing Units), and started GPGPU.org to provide a forum for those working in the field to share and discuss their work.
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