Petter Edblom

Petter Edblom is a software engineer on the Frostbite rendering team at Electronic Arts. Previously at DICE for several game titles, including Star Wars Battlefront I & II and Battlefield 4. He has a Masters in Computing Science from UmeƄ University.
Avatar photo

Posts by Petter Edblom

Simulation / Modeling / Design

Video Series: Real-Time Ray Tracing for Interactive Global Illumination Workflows in Frostbite

Real-time ray tracing is upon us. Electronic Arts leads the charge in integrating the technology on an engine level. This video series features Sebastien... 5 MIN READ